M:tG card similarity search
2U · Instant
Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Name | Mana | Type | Text |
---|---|---|---|
Stonehorn Dignitary | 3W | Creature — Rhino Soldier | When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase. 1/4 |
Grappling Sundew | 1G | Creature — Plant | Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4 |
Bishop of the Bloodstained | 3BB | Creature — Vampire Cleric | When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. 3/3 |
Cerebral Confiscation | 2B | Sorcery | Choose one — • Target opponent discards two cards. • Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. |
Shoving Match | 2U | Instant | Until end of turn, all creatures gain "{T}: Tap target creature." |
Abyssal Horror | 4BB | Creature — Horror | Flying When Abyssal Horror enters the battlefield, target player discards two cards. 2/2 |
Voracious Vampire | 2B | Creature — Vampire Knight | Menace When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. 2/2 |
Slip On the Ring | 1W | Instant | Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you. |
Sakashima's Will | 3U | Sorcery | Choose one. If you control a commander as you cast this spell, you may choose both. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn. |
Absolving Lammasu | 4W | Creature — Lammasu | Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.) 4/3 |