Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wu Light Cavalry

1U · Creature — Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/2

Similar cards

Color identity:
NameManaTypeText
Ballynock Trapper 3WCreature — Kithkin Soldier {T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. 2/2
Knight of New Alara 2GWCreature — Human Knight Each other multicolored creature you control gets +1/+1 for each of its colors. 2/2
Transcendent Master 1WWCreature — Human Cleric Avatar Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 6-11 6/6 Lifelink LEVEL 12+ 9/9 Lifelink, indestructible 3/3
Lulu, Inspiring Hollyphant 2RWLegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking. 2/4
Abdel Adrian, Gorion's Ward 4WLegendary Creature — Human Warrior When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.) 4/4
Hand of Silumgar 1BCreature — Human Warrior Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/1
Doomed Traveler WCreature — Human Soldier When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. 1/1
Mentor of the Meek 2WCreature — Human Soldier Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. 2/2
Parapet Watchers 2UCreature — Kithkin Soldier {W/U}: Parapet Watchers gets +0/+1 until end of turn. 2/2
Castle Raptors 4WCreature — Bird Soldier Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3
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