M:tG card similarity search
1U · Creature — Human Soldier Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Fabled Hero | 1WW | Creature — Human Soldier | Double strike Heroic — Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero. 2/2 |
| Dawnstrike Paladin | 3WW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/4 |
| Time Stretch | 8UU | Sorcery | Target player takes two extra turns after this one. |
| Brainbite | 2UB | Sorcery | Target opponent reveals their hand. You choose a card from it. That player discards that card. Draw a card. |
| Ribskiff | 4 | Artifact — Vehicle | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When Ribskiff enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 |
| Sigiled Sentinel | 2W | Creature — Human Knight | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance 2/2 |
| Sands of Delirium | 3 | Artifact | {X}, {T}: Target player mills X cards. |
| Serpent Assassin | 3BB | Creature — Snake Assassin | When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. 2/2 |
| Eagle of Deliverance | 4WW | Creature — Bird Soldier | Flying When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. 5/5 |
| Skyline Cascade | Land | Skyline Cascade enters the battlefield tapped. When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}. |