M:tG card similarity search
1U · Creature — Human Soldier Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Lantern Scout | 2W | Creature — Human Scout Ally | Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. 3/2 |
| Phyrexian Driver | 2B | Creature — Phyrexian Zombie Mercenary | When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn. 1/1 |
| Pale Rider of Trostad | 1B | Creature — Spirit | Skulk (This creature can't be blocked by creatures with greater power.) When Pale Rider of Trostad enters the battlefield, discard a card. 3/3 |
| Ashnod's Cylix | 2 | Artifact | {3}, {T}: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest. |
| Ghost-Lit Stalker | B | Creature — Spirit | {4}{B}, {T}: Target player discards two cards. Activate only as a sorcery. Channel — {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate only as a sorcery. 1/1 |
| Limestone Golem | 6 | Artifact Creature — Golem | {2}, Sacrifice Limestone Golem: Target player draws a card. 3/4 |
| Paladin of the Bloodstained | 3W | Creature — Vampire Knight | When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. 3/2 |
| Hinterland Harbor | Land | Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}. | |
| Captivating Crossroads | Land | During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player. As Captivating Crossroads enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | |
| Nadaar, Selfless Paladin | 2W | Legendary Creature — Dragon Knight | Vigilance Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon. 3/3 |