Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wu Scout

1U · Creature — Human Soldier Scout

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1

Similar cards

Color identity:
NameManaTypeText
Purge the Profane 2WBSorcery Target opponent discards two cards and you gain 2 life.
Arashin Foremost 1WWCreature — Human Warrior Double strike Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. 2/2
Anvil of Bogardan 2Artifact Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card.
A-Social Climber 2GCreature — Human Druid Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. 4/2
Social Climber 2GCreature — Human Druid Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. 3/2
Scholarship Sponsor 3WCreature — Human Advisor When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. 3/3
Rakdos, the Showstopper 4BRLegendary Creature — Demon Flying, trample When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. 6/6
War-Wing Siren 2UCreature — Siren Soldier Flying Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren. 1/3
Ardent Recruit WCreature — Human Soldier Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. 1/1
Hero of the Pride 1WCreature — Cat Soldier Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. 2/2
Page 439