M:tG card similarity search
1U · Creature — Human Soldier Rogue
When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Vigilante Justice | 3R | Enchantment | Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target. |
| The Big Top | Land | {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) | |
| Uglúk of the White Hand | 2BR | Legendary Creature — Orc Soldier | Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead. 3/3 |
| Whiplash Trap | 3UU | Instant — Trap | If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands. |
| Mardu Warshrieker | 3R | Creature — Orc Shaman | Raid — When Mardu Warshrieker enters the battlefield, if you attacked this turn, add {R}{W}{B}. 3/3 |
| Rottenheart Ghoul | 3B | Creature — Zombie | When Rottenheart Ghoul dies, target player discards a card. 2/4 |
| Swirling Torrent | 5U | Sorcery | Choose one or both — • Put target creature on top of its owner's library. • Return target creature to its owner's hand. |
| Alaborn Zealot | W | Creature — Human Soldier | When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot. 1/1 |
| Loyal Sentry | W | Creature — Human Soldier | When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. 1/1 |
| The Brothers' War | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two tapped Powerstone tokens. II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able. III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control. |