Card Codex

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17 May 2024: Card library updated.

Wurm's Tooth

2 · Artifact

Whenever a player casts a green spell, you may gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Gnaw to the Bone 2GInstant You gain 2 life for each creature card in your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Moldervine Reclamation 3BGEnchantment Whenever a creature you control dies, you gain 1 life and draw a card.
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Angel of Mercy 4WCreature — Angel Flying When Angel of Mercy enters the battlefield, you gain 3 life. 3/3
Dawning Angel 4WCreature — Angel Flying When Dawning Angel enters the battlefield, you gain 4 life. 3/2
Arterial Flow 1BBSorcery Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Sacred White Deer 1GCreature — Elk {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. 2/2
High Market Land {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
Spiritual Guardian 3WWCreature — Spirit When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4
Grove of the Burnwillows Land {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.
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