M:tG card similarity search
4BB · Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost.
Name | Mana | Type | Text |
---|---|---|---|
Costly Plunder | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. |
Eidolon of Rhetoric | 2W | Enchantment Creature — Spirit | Each player can't cast more than one spell each turn. 1/4 |
Treizeci, Sun of Serra | 3W | Legendary Creature — Human Knight | Companion — Your starting deck contains only nostalgic cards. (Retro frames, legends, and artifacts are nostalgic.) Vigilance Whenever you cast a nostalgic spell, you may pay {2}. If you do, put a +1/+1 counter on Treizeci, then for each +1/+1 counter on it, create a Serra Angel token. 3/3 |
Flamekin Herald | 2R | Creature — Elemental Wizard | Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/2 |
Entrancing Melody | XUU | Sorcery | Gain control of target creature with mana value X. |
Narset Transcendent | 2WU | Legendary Planeswalker — Narset | [+1]: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. [−2]: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) [−9]: You get an emblem with "Your opponents can't cast noncreature spells." Loyalty 6 |
Shared Discovery | U | Sorcery | As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards. |
Cruel Deceiver | 1B | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn. 2/1 |
Xantid Swarm | G | Creature — Insect | Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1 |
Tendrils of Despair | B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Target opponent discards two cards. |