Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Xantid Swarm

G · Creature — Insect

Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1

Similar cards

Color identity:
NameManaTypeText
Orcish Siegemaster 2RCreature — Orc Soldier Trample Other Orcs and Goblins you control have trample. Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. 0/5
March from the Black Gate 1BEnchantment When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Needlethorn Drake GUCreature — Drake Flying, deathtouch 1/1
Misshapen Fiend 1BCreature — Horror Mercenary Flying 1/1
Cloaked Siren 3UCreature — Siren Flash (You may cast this spell any time you could cast an instant.) Flying 3/2
Wing Shards 1WWInstant Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Pit Scorpion 2BCreature — Scorpion Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) 1/1
Benalish Knight-Counselor WCreature — Human Knight Enlist Whenever Benalish Knight-Counselor enlists a creature, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with a +1/+1 counter on it." 2/1
Bayou Dragonfly 1GCreature — Insect Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
Trained Arynx 1WCreature — Cat Beast Mount Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/1
Page 133