Card Codex

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17 May 2024: Card library updated.

Xenagos's Scorn

· Sorcery

Xenagos Ascended gains trample until end of turn and attacks this turn if able.

Similar cards

Color identity:
NameManaTypeText
Baru, Fist of Krosa 3GGLegendary Creature — Human Druid Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control. 4/4
Dance of Shadows 3BBSorcery — Arcane Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Gavony Plane — Innistrad All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Sandstorm Salvager 2GCreature — Human Artificer When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. 1/1
Akroan Hoplite RWCreature — Human Soldier Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. 1/2
Courtly Provocateur 2UCreature — Human Wizard {T}: Target creature attacks this turn if able. {T}: Target creature blocks this turn if able. 1/1
Cabaretti Initiate GCreature — Raccoon Citizen {2}{R/W}: Cabaretti Initiate gains double strike until end of turn. 1/2
Bloodvial Purveyor 2BBCreature — Vampire Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. 5/6
Chainflail Centipede 2BArtifact Creature — Equipment Insect Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 2/2
Norritt 3BCreature — Imp {T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared. 1/1
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