M:tG card similarity search
3RG · Legendary Enchantment Creature — God
Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. 6/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Take Up the Shield | 1W | Instant | Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
| A-Dwarfhold Champion | 1W | Creature — Dwarf Warrior | Ward {1} As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1 |
| Ring of Evos Isle | 2 | Artifact — Equipment | {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Lava Zombie | 1BR | Creature — Zombie | When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn. 4/3 |
| Vengeant Earth | 1G | Instant | Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able. |
| Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
| Hekma Sentinels | 2U | Creature — Human Cleric | Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. 2/3 |
| Intangible Virtue | 1W | Enchantment | Creature tokens you control get +1/+1 and have vigilance. |
| Aliban's Tower | 1R | Instant | Target blocking creature gets +3/+1 until end of turn. |
| Elven Fortress | G | Enchantment | {1}{G}: Target blocking creature gets +0/+1 until end of turn. |