Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Xenk, Paladin Unbroken

2WW · Legendary Creature — Human Knight

Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/4

Similar cards

Color identity:
NameManaTypeText
Fleeting Spirit 1WCreature — Spirit {W}, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn. Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step. 3/1
Village Watch 4RCreature — Human Werewolf Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3
Crusading Knight 2WWCreature — Human Knight Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2
Sisters of the Flame 1RRCreature — Human Shaman {T}: Add {R}. 2/2
Sunastian Falconer 3RGLegendary Creature — Human Shaman {T}: Add {C}{C}. 4/4
Foothill Guide WCreature — Human Cleric Protection from Goblins Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
Boarding Party 5RCreature — Human Pirate Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 6/3
Mountain Bandit RCreature — Human Soldier Rogue Haste 1/1
Rhox War Monk GWUCreature — Rhino Monk Lifelink 3/4
Akim, the Soaring Wind 2URWLegendary Creature — Bird Dinosaur Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. 3/4
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