Card Codex

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17 May 2024: Card library updated.

Xenk, Paladin Unbroken

2WW · Legendary Creature — Human Knight

Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/4

Similar cards

Color identity:
NameManaTypeText
Thalia's Lieutenant 1WCreature — Human Soldier When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. 1/1
Village Elder GCreature — Human Druid {G}, {T}, Sacrifice a Forest: Regenerate target creature. 1/1
Solemn Recruit 1WWCreature — Dwarf Warrior Double strike Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. 2/2
At Knifepoint 1BREnchantment As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Greater Morphling 6UUCreature — Shapeshifter {2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn. {2}: Greater Morphling becomes the colors of your choice until end of turn. {2}: Greater Morphling becomes the creature type of your choice until end of turn. {2}: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn. {2}: Greater Morphling's art becomes by the artist of your choice until end of turn. {2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn. {2}: Untap Greater Morphling. 5/5
Blessed Orator 3WCreature — Human Cleric Other creatures you control get +0/+1. 1/4
Lupari Shield 1GSorcery — Adventure Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)
Terror of Kruin Pass Creature — Werewolf Double strike Werewolves you control have menace. (They can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. 3/3
Mary O'Kill 5B/RLegendary Creature — Human Villain {1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) 5/5
Éomer of the Riddermark 4RLegendary Creature — Human Knight Haste Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token. 5/4
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