Card Codex

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17 May 2024: Card library updated.

Xenk, Paladin Unbroken

2WW · Legendary Creature — Human Knight

Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/4

Similar cards

Color identity:
NameManaTypeText
Longbow Archer WWCreature — Human Soldier Archer First strike; reach (This creature can block creatures with flying.) 2/2
Ranger en-Vec 1GWCreature — Human Soldier Archer Ranger First strike {G}: Regenerate Ranger en-Vec. 2/2
Serra Zealot WCreature — Human Soldier First strike 1/1
Lowland Tracker 4WCreature — Human Soldier First strike Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 2/2
Kjeldoran Phalanx 5WCreature — Human Soldier First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/5
Pikemen 1WCreature — Human Soldier First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1
Sunhome Stalwart 1WCreature — Human Soldier First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/2
Nightguard Patrol 2WCreature — Human Soldier First strike, vigilance 2/1
Daru Lancer 4WWCreature — Human Soldier First strike Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4
Elite Inquisitor WWCreature — Human Soldier First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies 2/2
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