M:tG card similarity search
2BB · Summon — Specter
Flying Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. 2/2
Name | Mana | Type | Text |
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Kardum, Patron of Flames | 2RR | Legendary Creature — Demon | Haste Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down. When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards. 4/3 |
Bloodhall Priest | 2BR | Creature — Vampire Cleric | Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4 |
Mind Spike | B | Sorcery | Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card. |
Spitemare | 2R/WR/W | Creature — Elemental | Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3 |
Infernal Kirin | 2BB | Legendary Creature — Kirin Spirit | Flying Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value. 3/3 |
Gregor, Shrewd Magistrate | 1WU | Legendary Creature — Human Advisor | Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. 1/3 |
Pirate Hat | 1U | Artifact — Equipment | Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Scream Puff | 4B | Creature — Horror | Deathtouch Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 4/5 |
Clambassadors | 3U | Creature — Clamfolk | Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. 4/4 |
Vampire Slayer | 1W | Creature — Human Soldier | Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. 2/2 |