Card Codex

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17 May 2024: Card library updated.

Yahenni's Expertise

2BB · Sorcery

All creatures get -3/-3 until end of turn. You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

Similar cards

Color identity:
NameManaTypeText
Locthwain Scorn 1BSorcery — Adventure Target creature gets -3/-3 until end of turn. You gain 2 life.
Cemetery Desecrator 4BBCreature — Zombie Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one — • Remove X counters from target permanent, where X is the mana value of the exiled card. • Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. 4/4
Plaguebearer 1BCreature — Zombie {X}{X}{B}: Destroy target nonblack creature with mana value X. 1/1
Hydrolash 2UInstant Attacking creatures get -2/-0 until end of turn. Draw a card.
Ragemonger 1BRCreature — Minotaur Shaman Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.) 2/3
Festering Goblin BCreature — Zombie Goblin When Festering Goblin dies, target creature gets -1/-1 until end of turn. 1/1
Demonic Stench BInstant — Adventure Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Favor of the Mighty 1WTribal Enchantment — Giant Each creature with the highest mana value has protection from all colors.
Return Triumphant 1WSorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)
Hornet Harasser 2BBCreature — Goblin Shaman When Hornet Harasser dies, target creature gets -2/-2 until end of turn. 2/2
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