M:tG card similarity search
2R · Instant
Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Name | Mana | Type | Text |
---|---|---|---|
Glacial Ray | 1R | Instant — Arcane | Glacial Ray deals 2 damage to any target. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Valakut Invoker | 2R | Creature — Human Shaman | {8}: Valakut Invoker deals 3 damage to any target. 2/3 |
Fodder Cannon | 4 | Artifact | {4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. |
Orcish Cannonade | 1RR | Instant | Orcish Cannonade deals 2 damage to any target and 3 damage to you. Draw a card. |
Vithian Stinger | 2R | Creature — Human Shaman | {T}: Vithian Stinger deals 1 damage to any target. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 0/1 |
Rift Bolt | 2R | Sorcery | Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Trick Shot | 4R | Instant | Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token. |
Cleansing Beam | 4R | Instant | Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. |
Ashes to Ashes | 1BB | Sorcery | Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. |
Zealot il-Vec | 2W | Creature — Human Rebel | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. 1/1 |