Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yarok, the Desecrated

2BGU · Legendary Creature — Elemental Horror

Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/5

Similar cards

Color identity:
NameManaTypeText
Resourceful Defense 2WEnchantment Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
The Chain Veil 4Legendary Artifact At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
Tyvar the Bellicose 2BGLegendary Creature — Elf Warrior Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." 5/4
Soldevi Machinist 1UCreature — Human Wizard Artificer {T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts. 1/1
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Kopala, Warden of Waves 1UULegendary Creature — Merfolk Wizard Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. 2/2
Not of This World 7Tribal Instant — Eldrazi Counter target spell or ability that targets a permanent you control. This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Deepmuck Desperado 2UCreature — Homarid Mercenary Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/4
Willbender 1UCreature — Human Wizard Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. 1/2
Hold for Questioning 3UEnchantment — Aura Enchant creature or planeswalker When Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Page 14