M:tG card similarity search
· Legendary Land
Each land is a Forest in addition to its other land types.
Name | Mana | Type | Text |
---|---|---|---|
Nantuko Elder | 2G | Creature — Insect Druid | {T}: Add {C}{G}. 1/2 |
Mythos of Illuna | 2UU | Sorcery | Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control." |
Ventifact Bottle | 3 | Artifact | {X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate only as a sorcery. At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {C} for each charge counter removed this way. |
Ashling's Prerogative | 1R | Enchantment | As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen quality enters the battlefield tapped. |
Evil Twin | 2UB | Creature — Shapeshifter | You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature." 0/0 |
Bounty of the Luxa | 2GU | Enchantment | At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}. |
Empty City Ruse | W | Sorcery | Target opponent skips all combat phases of their next turn. |
False Peace | W | Sorcery | Target player skips all combat phases of their next turn. |
Overgrown Battlement | 1G | Creature — Wall | Defender {T}: Add {G} for each creature you control with defender. 0/4 |
Captain Eberhart | 1W | Legendary Creature — Human Soldier | Double strike Spells cast from among cards you drew this turn cost {1} less to cast. Spells cast from among cards your opponents drew this turn cost {1} more to cast. 1/2 |