Card Codex

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17 May 2024: Card library updated.

Yavimaya Barbarian

RG · Creature — Elf Barbarian

Protection from blue 2/2

Similar cards

Color identity:
NameManaTypeText
Elvish Lyrist GCreature — Elf {G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment. 1/1
Hibernation 2UInstant Return all green permanents to their owners' hands.
Trial of Strength 2GEnchantment When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
Mother Bear 1GCreature — Bear {3}{G}{G}, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery. 2/2
Zendikar's Roil 3GGEnchantment Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
Celebrity Fencer 3WCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/2
Kargan Intimidator 1RCreature — Human Warrior Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. 3/1
Flamekin Brawler RCreature — Elemental Warrior {R}: Flamekin Brawler gets +1/+0 until end of turn. 0/2
Círdan the Shipwright 3GULegendary Creature — Elf Noble Vigilance Secret council — Whenever Círdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield. 3/4
Vitaspore Thallid 1GCreature — Fungus At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gains haste until end of turn. 1/1
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