Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yavimaya Hollow

· Legendary Land

{T}: Add {C}. {G}, {T}: Regenerate target creature.

Similar cards

Color identity:
NameManaTypeText
Betrayal at the Vault 4GGInstant Target creature you control deals damage equal to its power to each of two other target creatures.
Energy Tap USorcery Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value.
Combo Attack 2GSorcery Two target creatures your team controls each deal damage equal to their power to target creature.
Myr Convert 2Artifact Creature — Phyrexian Myr Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) {T}, Pay 2 life: Add one mana of any color. 2/1
Su-Chi Cave Guard 8Artifact Creature — Construct Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8
Sakura-Tribe Springcaller 3GCreature — Snake Shaman At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end. 2/4
Birchlore Rangers GCreature — Elf Druid Ranger Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
Belbe, Corrupted Observer BGLegendary Creature — Phyrexian Zombie Elf At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) 2/2
Devour in Shadow BBInstant Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
Desolate Lighthouse Land {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.
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