M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Needle Spires | Land | Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. | |
| Zhur-Taa Ancient | 3RG | Creature — Beast | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. 7/5 |
| Arm the Cathars | 1WW | Sorcery | Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. |
| City of Brass | Land | Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color. | |
| Monstrous Step | 4G | Sorcery | Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Wormhole Serpent | 4U | Creature — Serpent | {3}{U}: Target creature can't be blocked this turn. 3/5 |
| Piper's Melody | G | Sorcery | Shuffle any number of target creature cards from your graveyard into your library. |
| Renewing Touch | G | Sorcery | Shuffle any number of target creature cards from your graveyard into your library. |
| Repel the Darkness | 2W | Instant | Tap up to two target creatures. Draw a card. |
| Territorial Allosaurus | 2GG | Creature — Dinosaur | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. 5/5 |