M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Necroblossom Snarl | Land | As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. {T}: Add {B} or {G}. | |
| Bojuka Bog | Land | Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}. | |
| Hall of Storm Giants | Land | If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | |
| Shineshadow Snarl | Land | As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. {T}: Add {W} or {B}. | |
| Old Guard | 1W | Artifact Creature — Cyborg Soldier | {W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.) 2/1 |
| Hand of Justice | 5W | Creature — Avatar | {T}, Tap three untapped white creatures you control: Destroy target creature. 2/6 |
| Stirring Wildwood | Land | Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. | |
| Hydromorph Guardian | 2U | Creature — Elemental | {U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control. 2/2 |
| Ghost-Lit Nourisher | 2G | Creature — Spirit | {2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. 2/1 |
| Expunge | 2B | Instant | Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.) |