Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yavimaya Sojourner

7G · Creature — Treefolk

Domain — This spell costs {1} less to cast for each basic land type among lands you control. 4/6

Similar cards

Color identity:
NameManaTypeText
Invasion of Zendikar 3GBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Folk Hero 1WLegendary Enchantment — Background Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
Root Maze GEnchantment Artifacts and lands enter the battlefield tapped.
Maskwood Nexus 4Artifact Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Awakened Skyclave Creature — Elemental Vigilance, haste As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. {T}: Add one mana of any color. 4/4
Winds of Abandon 1WSorcery Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Case of the Shattered Pact 2Enchantment — Case When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Dreadwaters 3USorcery Target player mills X cards, where X is the number of lands you control.
Desolation 1BBEnchantment At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.
Soratami Mirror-Guard 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn. 3/1
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