M:tG card similarity search
7G · Creature — Treefolk
Domain — This spell costs {1} less to cast for each basic land type among lands you control. 4/6
Name | Mana | Type | Text |
---|---|---|---|
Deepwood Denizen | 2G | Creature — Elf Warrior | Vigilance {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control. 3/2 |
Grave Sifter | 5G | Creature — Elemental Beast | When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand. 5/7 |
Hum of the Radix | 2GG | Enchantment | Each artifact spell costs {1} more to cast for each artifact its controller controls. |
Animate Land | G | Instant | Until end of turn, target land becomes a 3/3 creature that's still a land. |
Rain of Salt | 4RR | Sorcery | Destroy two target lands. |
Extinction | 4B | Sorcery | Destroy all creatures of the creature type of your choice. |
Radiant Destiny | 2W | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. |
Mana Geyser | 3RR | Sorcery | Add {R} for each tapped land your opponents control. |
Grip of Desolation | 4BB | Instant | Devoid (This card has no color.) Exile target creature and target land. |
Elvish Reclaimer | G | Creature — Elf Warrior | Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle. 1/2 |