M:tG card similarity search
1B · Enchantment
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Watery Grave | Land — Island Swamp | ({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Treva, the Renewer | 3GWU | Legendary Creature — Dragon | Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. 6/6 |
Winter Sky | R | Sorcery | Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. |
Form of the Approach of the Second Sun | 4W | Enchantment | When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win the game. When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. |
Tough Cookie | 1G | Artifact Creature — Food Golem | When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. {2}, {T}, Sacrifice Tough Cookie: You gain 3 life. 2/2 |
Dungeoneer's Pack | 3 | Artifact | Dungeoneer's Pack enters the battlefield tapped. {2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Arcbound Mouser | W | Artifact Creature — Cat | Lifelink Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Angel's Grace | W | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
Shattered Seraph | 4WUB | Creature — Angel Rogue | Flying When Shattered Seraph enters the battlefield, you gain 3 life. {2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/4 |
Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |