M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Whispersilk Cloak | 3 | Artifact — Equipment | Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2} |
Copper Carapace | 1 | Artifact — Equipment | Equipped creature gets +2/+2 and can't block. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Norwood Riders | 3G | Creature — Elf | Norwood Riders can't be blocked by more than one creature. 3/3 |
Great Wall | 2W | Enchantment | Creatures with plainswalk can be blocked as though they didn't have plainswalk. |
Qal Sisma Behemoth | 2R | Creature — Ogre Warrior | Qal Sisma Behemoth can't attack or block unless you pay {2}. 5/5 |
Unquenchable Fury | Sorcery | Each Minotaur can't be blocked this turn except by two or more creatures. | |
Song of Serenity | 1G | Enchantment | Creatures that are enchanted can't attack or block. |
Manta Ray | 1UU | Creature — Fish | Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. 3/3 |
Hurkyl's Prodigy | 2U | Creature — Human Soldier | When Hurkyl's Prodigy enters the battlefield, create a tapped Powerstone token. Whenever Hurkyl's Prodigy attacks, you may pay {2}. If you do, Hurkyl's Prodigy can't be blocked this turn and it perpetually gets +2/+0. 1/4 |
Deadfall | 2G | Enchantment | Creatures with forestwalk can be blocked as though they didn't have forestwalk. |