M:tG card similarity search
2W · Legendary Artifact Creature — Robot
{T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. 2/2
Name | Mana | Type | Text |
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Mind Unbound | 4UU | Enchantment | At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. |
Prowling Geistcatcher | 3B | Creature — Human Rogue | Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher. When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control. 2/4 |
Soulcatchers' Aerie | 1W | Enchantment | Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie. Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie. |
Regal Bloodlord | 3WB | Creature — Vampire Soldier | Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. 2/4 |
Bat Whisperer | 3B | Creature — Vampire | When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. 4/2 |
Screeching Scorchbeast | 4BB | Creature — Bat Mutant | Flying, menace Whenever Screeching Scorchbeast attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn. 5/5 |
The Everflowing Well | 2U | Legendary Artifact | When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. |
Thopter Squadron | 5 | Artifact Creature — Thopter | Flying Thopter Squadron enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery. 0/0 |
Agent's Toolkit | 1GU | Artifact — Clue | Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature. {2}, Sacrifice Agent's Toolkit: Draw a card. |
Irregular Cohort | 2WW | Creature — Shapeshifter | Changeling (This card is every creature type.) When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. 2/2 |