Card Codex

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17 May 2024: Card library updated.

Yeva's Forcemage

2G · Creature — Elf Shaman

When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
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Slaughterhorn 2GCreature — Beast Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn. 3/2
Adventuring Gear 1Artifact — Equipment Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Yarok's Fenlurker BBCreature — Horror When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand. {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn. 1/1
Primal Forcemage 2GCreature — Elf Shaman Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. 2/2
Oakhame Ranger G/WG/WG/WG/WCreature — Elf Knight Ranger {T}: Creatures you control get +1/+1 until end of turn. 2/2
Aspirant's Ascent UInstant Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
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