Card Codex

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17 May 2024: Card library updated.

Yew Spirit

4G · Creature — Spirit Treefolk

{2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. 3/3

Similar cards

Color identity:
NameManaTypeText
The Drum, Mining Facility Plane — Earth Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn. Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Awaken the Bear 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
Brute Strength 1RInstant Target creature gets +3/+1 and gains trample until end of turn.
Colossus RGInstant Target creature gets +4/+2 and gains trample until end of turn.
Colossal Might RGInstant Target creature gets +4/+2 and gains trample until end of turn.
Confidence from Strength 2GSorcery Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Crash the Ramparts 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
Fanatical Fever 2GGInstant Target creature gets +3/+0 and gains trample until end of turn.
Fanatical Strength 1GInstant Target creature gets +3/+3 and gains trample until end of turn.
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