Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yidris, Maelstrom Wielder

UBRG · Legendary Creature — Ogre Wizard

Trample Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 5/4

Similar cards

Color identity:
NameManaTypeText
Spire Barrage 4RSorcery Spire Barrage deals damage to any target equal to the number of Mountains you control.
Moonglove Changeling 2BCreature — Shapeshifter Changeling (This card is every creature type.) {B}: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) 2/2
Goblin Cohort RCreature — Goblin Warrior Goblin Cohort can't attack unless you've cast a creature spell this turn. 2/2
Marsh Lurker 3BCreature — Beast Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Maze of Shadows Land {T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Blur of Blades 1RInstant Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Stormbind 1RGEnchantment {2}, Discard a card at random: Stormbind deals 2 damage to any target.
Corrupt 5BSorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Wose Pathfinder 1GCreature — Human Shaman {T}: Add one mana of any color. {6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn. 1/1
Demonfire XRSorcery Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Page 465