M:tG card similarity search
1B · Enchantment — Aura
Enchant creature When a creature dies, destroy enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Plaguebearer | 1B | Creature — Zombie | {X}{X}{B}: Destroy target nonblack creature with mana value X. 1/1 |
Hornet Harasser | 2BB | Creature — Goblin Shaman | When Hornet Harasser dies, target creature gets -2/-2 until end of turn. 2/2 |
Scavenger Folk | G | Creature — Human | {G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact. 1/1 |
Befoul | 2BB | Sorcery | Destroy target land or nonblack creature. It can't be regenerated. |
Lead Pipe | B | Artifact — Clue Equipment | Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice Lead Pipe: Draw a card. Equip {2} |
Baeloth Barrityl, Entertainer | 4R | Legendary Creature — Elf Shaman | Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.) 2/5 |
Almost Perfect | 4GW | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
Wellspring | 1GW | Enchantment — Aura | Enchant land When Wellspring enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. |
Fractured Loyalty | 1R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.) |
Burning Anger | 4R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target." |