Card Codex

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17 May 2024: Card library updated.

Yomiji, Who Bars the Way

5WW · Legendary Creature — Spirit

Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand. 4/4

Similar cards

Color identity:
NameManaTypeText
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Pestermite 2UCreature — Faerie Rogue Flash Flying When Pestermite enters the battlefield, you may tap or untap target permanent. 2/1
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Intellectual Offering 4UInstant Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
Soldier of the Grey Host 3WCreature — Spirit Soldier Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Viscid Lemures 4BCreature — Spirit {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3
Water Weird 3UCreature — Elemental Weird Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn. 3/4
Thunder Drake 3UCreature — Elemental Drake Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. 2/3
Warden of the First Tree GCreature — Human {1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it. 1/1
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