Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yosei, the Morning Star

4WW · Legendary Creature — Dragon Spirit

Flying When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls. 5/5

Similar cards

Color identity:
NameManaTypeText
Merfolk Seastalkers 3UCreature — Merfolk Scout Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3
Chupacabra Echo 2BBCreature — Beast Horror Spirit Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. 3/2
Gilded Drake 1UCreature — Drake Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal. 3/3
Malicious Invader Creature — Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3
Lucius the Eternal 3BRLegendary Creature — Astartes Warrior Haste Armour of Shrieking Souls — When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control. 5/3
Moradin's Disciples 3WCreature — Dwarf Cleric Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3
Opportunistic Dragon 2RRCreature — Dragon Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3
Scryb Ranger 1GCreature — Faerie Ranger Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1
Havoc Demon 5BBCreature — Demon Flying When Havoc Demon dies, all creatures get -5/-5 until end of turn. 5/5
Zephid 4UUCreature — Illusion Flying Shroud (This creature can't be the target of spells or abilities.) 3/4
Page 138