M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Soltari Emissary | 1W | Creature — Soltari Soldier | {W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 2/1 |
Benalish Heralds | 3W | Creature — Human Soldier | {3}{U}, {T}: Draw a card. 2/4 |
Aven Smokeweaver | 2UU | Creature — Bird Soldier | Flying, protection from red 2/3 |
Elite Inquisitor | WW | Creature — Human Soldier | First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies 2/2 |
Flurry of Wings | GWU | Instant | Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures. |
Citadel Castellan | 1GW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 2/3 |
Karvanista, Loyal Lupari | 4G | Legendary Creature — Alien Dog Soldier | Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control. 5/5 |
Voice of Truth | 3W | Creature — Angel | Flying, protection from white 2/2 |
Keldon Strike Team | 2R | Creature — Human Warrior | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. 3/1 |
Winged Shepherd | 5W | Creature — Angel | Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.) 3/3 |