M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. |
Chief of the Foundry | 3 | Artifact Creature — Construct | Other artifact creatures you control get +1/+1. 2/3 |
Merrow Reejerey | 2U | Creature — Merfolk Soldier | Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2 |
Stern Constable | W | Creature — Human Soldier | {T}, Discard a card: Tap target creature. 1/1 |
Siege Striker | 2W | Creature — Human Soldier | Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. 1/1 |
Timber Protector | 4G | Creature — Treefolk Warrior | Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible. 4/6 |
Day | 2W | Instant | Creatures target player controls get +1/+1 until end of turn. |
Ultramarines Honour Guard | 3W | Creature — Astartes Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2 |
White Glove Gourmand | 2WB | Creature — Human Noble | When White Glove Gourmand enters the battlefield, create two 1/1 white Human Soldier creature tokens. At the beginning of your end step, if another Human died under your control this turn, create a Food token. 2/2 |
Flowstone Surge | 1R | Enchantment | Creatures you control get +1/-1. |