Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

You're Ambushed on the Road

W · Instant

Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Gruul Turf Land Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
Guildless Commons Land Guildless Commons enters the battlefield tapped. When Guildless Commons enters the battlefield, return a land you control to its owner's hand. {T}: Add {C}{C}.
Izzet Boilerworks Land Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}.
Orzhov Basilica Land Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.
Rakdos Carnarium Land Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.
Selesnya Sanctuary Land Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.
Simic Growth Chamber Land Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.
Only the Best 1WSorcery — Adventure Return target Booster Fun card from your graveyard to your hand.
Persistent Nightmare Creature — Nightmare Skulk (This creature can't be blocked by creatures with greater power.) When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. 1/1
Duel for Dominance 1GInstant Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)
Page 226