Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

You Cannot Pass!

W · Instant

Destroy target creature that blocked or was blocked by a legendary creature this turn.

Similar cards

Color identity:
NameManaTypeText
Jaya Ballard, Task Mage 1RRLegendary Creature — Human Spellshaper {R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. 2/2
Primal Cocoon GEnchantment — Aura Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Swimmer in Nightmares 2UCreature — Nightmare Merfolk Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4
Stasis Cocoon 1WEnchantment — Aura Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated.
Wild Instincts 3GSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Nahiri's Binding 1WWEnchantment — Aura Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Petrify 1WEnchantment — Aura Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Planar Disruption 1WEnchantment — Aura Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Suppression Bonds 3WEnchantment — Aura Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Ragnar GWULegendary Creature — Human Cleric {G}{W}{U}, {T}: Regenerate target creature. 2/2
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