M:tG card similarity search
1R · Instant
Choose one — • Intimidate Them — Up to two target creatures can't block this turn. • Fend Them Off — Target creature gets +3/+1 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Steal Strength | 1B | Instant | Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. |
Gimli's Fury | 1R | Instant | Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn. |
A-High-Rise Sawjack | 2G | Creature — Elf Citizen | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn. 1/4 |
Black Market Connections | 2B | Enchantment | At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.) |
You Meet in a Tavern | 2GG | Sorcery | Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn. |
Vigorspore Wurm | 5G | Creature — Wurm | Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Vigorspore Wurm can't be blocked by more than one creature. 6/4 |
Skyblinder Staff | 1 | Artifact — Equipment | Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Nocturnal Raid | 2BB | Instant | Black creatures get +2/+0 until end of turn. |
Rogue's Passage | Land | {T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn. | |
Alaborn Veteran | 2W | Creature — Human Knight | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2 |