Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

You Find Some Prisoners

1R · Instant

Choose one — • Break Their Chains — Destroy target artifact. • Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.

Similar cards

Color identity:
NameManaTypeText
Invasion of Alara WUBRGBattle — Siege When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.
Sanctum of the Sun Legendary Land (Transforms from Azor's Gateway.) {T}: Add X mana of any one color, where X is your life total.
Wirewood Channeler 3GCreature — Elf Druid {T}: Add X mana of any one color, where X is the number of Elves on the battlefield. 2/2
Sleight of Mind UInstant Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Flameshot 3RSorcery You may discard a Mountain card rather than pay this spell's mana cost. Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
Gods Willing WInstant Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
Alaundo the Seer 2GULegendary Creature — Human Shaman {T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile. 3/5
Preferred Selection 2GGEnchantment At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
Into the Wilds 3GEnchantment At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
Alter Reality 1UInstant Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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