Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

You Find the Villains' Lair

1UU · Instant

Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.

Similar cards

Color identity:
NameManaTypeText
Truth or Dare 1UUSorcery Target opponent chooses one — • Truth — That player plays with their hand revealed for the rest of the game. • Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.)
Active Volcano RInstant Choose one — • Destroy target blue permanent. • Return target Island to its owner's hand.
Step Right Up 3BSorcery Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Dream's Grip UInstant Choose one — • Tap target permanent. • Untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.)
Hope Charm WInstant Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura.
Adaptive Sporesinger 2GCreature — Phyrexian Druid Vigilance When Adaptive Sporesinger enters the battlefield, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
Drown in Dreams X2UInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards.
Hylda of the Icy Crown 2WULegendary Creature — Human Warlock Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card. 3/4
You Line Up the Shot GInstant Choose one — • Aim for the Wyvern — Conjure a card named Plummet into your hand. • Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand. • Fire a Warning Shot — Draw a card.
Work a Double 2RRSorcery Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
Page 22