M:tG card similarity search
2G · Instant
Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Treasure Hunter | 2W | Creature — Human | When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. 2/2 |
| Sinister Waltz | 3BR | Sorcery | Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library. |
| Enduring Renewal | 2WW | Enchantment | Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand. |
| Thoughts of Ruin | 2RR | Sorcery | Each player sacrifices a land for each card in your hand. |
| Glorfindel, Dauntless Rescuer | 2G | Legendary Creature — Elf Noble | Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2 |
| Neyam Shai Murad | 2WB | Legendary Creature — Human Rogue | Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control. 3/3 |
| Crystal Chimes | 3 | Artifact | {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. |
| Jace, the Living Guildpact | 2UU | Legendary Planeswalker — Jace | [+1]: Look at the top two cards of your library. Put one of them into your graveyard. [−3]: Return another target nonland permanent to its owner's hand. [−8]: Each player shuffles their hand and graveyard into their library. You draw seven cards. Loyalty 5 |
| Archangel's Light | 7W | Sorcery | You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. |
| Anarchist | 4R | Creature — Human Wizard | When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. 2/2 |