Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

You Happen On a Glade

2G · Instant

Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Void Stalker 1UCreature — Elemental {2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries. 2/1
Pulse of the Grid 1UUInstant Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
The Everflowing Well 2ULegendary Artifact When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Sosuke's Summons 2GSorcery Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
Marchesa, Dealer of Death UBRLegendary Creature — Human Rogue Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/4
Drown in Shapelessness 1UInstant Return target creature to its owner's hand.
Capsizing Wave 1UInstant — Adventure Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Unsummon UInstant Return target creature to its owner's hand.
Pillardrop Warden 3RCreature — Spirit Dwarf Reach {2}, {T}, Sacrifice Pillardrop Warden: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery. 1/5
Hillcomber Giant 2WWCreature — Giant Scout Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 3/3
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