M:tG card similarity search
G · Instant
Choose one — • Aim for the Wyvern — Conjure a card named Plummet into your hand. • Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand. • Fire a Warning Shot — Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Invoke the Firemind | XUUR | Sorcery | Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target. |
A-Baleful Beholder | 4BB | Creature — Beholder | When Baleful Beholder enters the battlefield, choose one — • Antimagic Cone — Each opponent sacrifices an enchantment. • Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 7/5 |
Pyroblast | R | Instant | Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue. |
Bant Charm | GWU | Instant | Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell. |
Desperate Research | 1B | Sorcery | Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest. |
Applied Biomancy | GU | Instant | Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand. |
Golgari Charm | BG | Instant | Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control. |
Professor's Warning | B | Instant | Choose one — • Put a +1/+1 counter on target creature. • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Demonic Pact | 2BB | Enchantment | At the beginning of your upkeep, choose one that hasn't been chosen — • Demonic Pact deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game. |
Dromar's Charm | WUB | Instant | Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn. |