Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

You Line Up the Shot

G · Instant

Choose one — • Aim for the Wyvern — Conjure a card named Plummet into your hand. • Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand. • Fire a Warning Shot — Draw a card.

Similar cards

Color identity:
NameManaTypeText
Shared Summons 3GGInstant Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
_____-o-saurus 4GGCreature — Alien Dinosaur Trample When this creature enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) 3/3
Tales of the Ancestors 3USorcery Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
The First Doctor 1WULegendary Creature — Time Lord Doctor When The First Doctor enters the battlefield, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle. Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature. 2/2
Monomania 3BBSorcery Target player chooses a card in their hand and discards the rest.
Cleric of the Forward Order 1WCreature — Human Cleric When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. 2/2
Winnow 1WInstant Destroy target nonland permanent if another permanent with the same name is on the battlefield. Draw a card.
Goblin Artisans RCreature — Goblin Artificer {T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans. 1/1
Seatower Imprisonment 2WWEnchantment — Aura Enchant creature or planeswalker you don't control When Seatower Imprisonment enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield. Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Deathbellow War Cry 5RRRSorcery Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.
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