Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

You Look Upon the Tarrasque

4G · Instant

Choose one — • Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn. • Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.

Similar cards

Color identity:
NameManaTypeText
Wolf Strike 2GInstant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Goblin Sledder RCreature — Goblin Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
Mogg Raider RCreature — Goblin Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
Contested Game Ball 2Artifact Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it. {2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
Inquisitor's Flail 2Artifact — Equipment If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip {2}
Binding Agony 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.
Baton of Courage 3Artifact Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
Cephalid Facetaker 2UCreature — Cephalid Rogue Cephalid Facetaker can't be blocked. At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked." 1/4
Temur Battle Rage 1RInstant Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Everflame Eidolon 1REnchantment Creature — Spirit Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1
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