Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Yukora, the Prisoner

2BB · Legendary Creature — Demon Spirit

When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control. 5/5

Similar cards

Color identity:
NameManaTypeText
Demanding Dragon 3RRCreature — Dragon Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. 5/5
Fog on the Barrow-Downs 2WEnchantment — Aura Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
Moira, Urborg Haunt 2BLegendary Creature — Spirit Wizard Menace Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn. 3/2
Spirit of the Aldergard 3GSnow Creature — Bear Spirit When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. 0/4
Call a Surprise Witness 1WSorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
Quickling 1UCreature — Faerie Rogue Flash (You may cast this spell any time you could cast an instant.) Flying When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/2
Shivan Harvest 1REnchantment {1}{R}, Sacrifice a creature: Destroy target nonbasic land.
Kemba's Banner 3WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W}
Dwarven Lightsmith 5WCreature — Dwarf Cleric Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4
Samite Elder 2WCreature — Human Cleric {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
Page 197