M:tG card similarity search
2BB · Legendary Creature — Demon Spirit
When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control. 5/5
Name | Mana | Type | Text |
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Chishiro, the Shattered Blade | 2RG | Legendary Creature — Snake Samurai | Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace. At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.) 4/4 |
Ruination Guide | 2U | Creature — Eldrazi Drone | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0. 3/2 |
Crucible of Fire | 3R | Enchantment | Dragon creatures you control get +3/+3. |
Ashiok's Erasure | 2UU | Enchantment | Flash When Ashiok's Erasure enters the battlefield, exile target spell. Your opponents can't cast spells with the same name as the exiled card. When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand. |
Goblin Mime | 1R | Creature — Goblin Mime | When you speak, sacrifice Goblin Mime. 2/2 |
Extract a Confession | 1B | Sorcery | As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Each opponent sacrifices a creature. If evidence was collected, instead each opponent sacrifices a creature with the greatest power among creatures they control. |
Mesmeric Fiend | 1B | Creature — Nightmare Horror | When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. 1/1 |
Collective Blessing | 3GGW | Enchantment | Creatures you control get +3/+3. |
Gaea's Anthem | 1GG | Enchantment | Creatures you control get +1/+1. |
Glorious Anthem | 1WW | Enchantment | Creatures you control get +1/+1. |