M:tG card similarity search
1BRG · Legendary Creature — Viashino Shaman
Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Humility | 2WW | Enchantment | All creatures lose all abilities and have base power and toughness 1/1. |
| Asmodeus the Archfiend | 4BB | Legendary Creature — Devil God | Binding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life. 6/6 |
| Spellshock | 2R | Enchantment | Whenever a player casts a spell, Spellshock deals 2 damage to that player. |
| Qarsi Deceiver | 1U | Creature — Naga Wizard | {T}: Add {C}. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) 0/4 |
| Rakdos, the Showstopper | 4BR | Legendary Creature — Demon | Flying, trample When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. 6/6 |
| Misguided Rage | 2R | Sorcery | Target player sacrifices a permanent. |
| Invert the Skies | 3G/U | Instant | Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.) |
| Zhang Liao, Hero of Hefei | 4BB | Legendary Creature — Human Soldier | Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card. 3/3 |
| Regal Behemoth | 4GG | Creature — Dinosaur | Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color. 5/5 |
| Trouble | 2R | Sorcery | Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.) |