M:tG card similarity search
3 · Artifact
{T}: Add {B}, {G}, or {U}. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Generator Servant | 1R | Creature — Elemental | {T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) 2/1 |
Mox Amber | 0 | Legendary Artifact | {T}: Add one mana of any color among legendary creatures and planeswalkers you control. |
Shambling Vent | Land | Shambling Vent enters the battlefield tapped. {T}: Add {W} or {B}. {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. | |
Urborg | Legendary Land | {T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn. | |
Port of Karfell | Land | Port of Karfell enters the battlefield tapped. {T}: Add {U}. {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) | |
Vile Redeemer | 2G | Creature — Eldrazi | Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}." 3/3 |
Dungeon Descent | Land | Dungeon Descent enters the battlefield tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) | |
Giada, Font of Hope | 1W | Legendary Creature — Angel | Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell. 2/2 |
Mirari's Wake | 3GW | Enchantment | Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced. |
Faceless Haven | Snow Land | {T}: Add {C}. {S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.) |